Pocket Party rules guide

How to Play Mr White

To play Mr White, everyone receives a secret word except Mr White, who must bluff through one-word clues. Players take turns giving hints, discuss suspicious answers, and vote. If Mr White is caught, they can still win by correctly guessing the group's secret word.

3-12 players5-10 minutesWord bluffingBest with 4-8

Mr White at a glance

Goal for civiliansUse clues and discussion to identify Mr White.
Goal for Mr WhiteBlend in, survive the vote, or guess the secret word.
Setup neededOne phone or browser per player. Pocket Party assigns the words.
Best forFriends, family groups, classrooms, team icebreakers, and online calls.

Setup

The cleanest setup is to let Pocket Party host the room. The app gives each player a private screen, which prevents accidental peeking and removes the need for a moderator.

  1. Choose Mr White from the Pocket Party game list.
  2. Create a room and invite players with the room code or QR code.
  3. Each player opens their secret word privately.
  4. Agree whether clues should be one word or one short phrase.

Rules

1

Set up the room

Open Mr White, create a room, and invite 3-12 players. Pocket Party assigns roles and secret words, so nobody needs to prepare cards, word lists, or a separate timer.

2

Check your word secretly

Most players receive the same secret word. Mr White does not know the group word and has to infer it from the clues other players give.

3

Give short clues

Go around the group. Each player gives a short clue that hints at the word without saying it. Civilians should be specific enough to prove they know the word, but not so obvious that Mr White can copy them.

4

Discuss and vote

After the clue round, talk through suspicious answers and vote for the person you think is Mr White. The voted player is eliminated.

5

Resolve the Golden Guess

If Mr White is caught, they get one final guess at the group's secret word. A correct guess gives Mr White the win; a wrong guess gives the group the win.

How to win

  • Civilians win when they correctly vote out Mr White and Mr White misses the Golden Guess.
  • Mr White wins by surviving long enough to confuse the group or by correctly guessing the secret word after being caught.
  • If the group votes out a civilian, keep playing with the remaining players until one side wins.

Variations and house rules

Strict one-word clues

Make every clue one word. This keeps the round fast and makes vague bluffing more visible.

Two clue rounds

Let everyone give two clues before voting when the first round feels too close to call.

Clean word packs

Use family-safe words for mixed-age groups, classrooms, or work events.

Strategy tips

If you know the word

Give a clue that real teammates understand, but avoid spelling out the answer for Mr White.

If you are Mr White

Listen for category, emotion, and context. Copying the most obvious clue can make you stand out.

When voting

Compare who sounded specific, who echoed someone else, and who avoided explaining their clue.

Mr White FAQ

How many people can play Mr White?

Mr White works for 3-12 players. It is strongest with 4-8 because there are enough clues to compare without making each round drag.

Can you play Mr White online?

Yes. Pocket Party lets a host start Mr White online and invite friends by link, QR code, or room code, so each player can see their own secret word.

What is the Golden Guess in Mr White?

The Golden Guess is Mr White's final chance after being voted out. If Mr White correctly names the group's secret word, Mr White still wins.

What makes a good Mr White clue?

A good clue is related to the word, short, and a little indirect. It should help civilians recognize each other without giving Mr White an easy answer.

Is Mr White family friendly?

It can be. Use clean word packs and avoid adult house rules when playing with families, classrooms, or mixed-age groups.

How is Mr White different from Spyfall?

Mr White is built around a secret word and clue comparison. Spyfall-style games are built around a secret location and question-answer bluffing.

Ready to bluff?

Open Mr White, invite the room, and let Pocket Party handle the secret words.

Play Mr White